News and Views

Introduction – Publishing Taught Me Anthology

by Nisi Shawl, Somto Ihezue, and Zhui Ning Chang We’re in this together. That’s what publishing has taught me over the course of decades. That’s what this project, Publishing Taught Me, continues to teach me and all my friends. You, too. All my friends; all my relations. Publishing is a community endeavor. If we analogize […]

QA and Storytelling in Video Games

by John Ryan Editor’s note: This piece is part of our “Playtesting Game Narratives” series, curated by SFWA’s Game Writing Committee. When you hear about narrative in video games, positions such as writers and narrative designers might be the first roles you’ll think of. What people don’t think about is one of the most important […]

In Memoriam: Janet Morris

Janet Morris (25 May 1946 – 10 August 2024) was a military fantasy writer most known for blending history, ancient mythologies, and science fiction into secondworlds. With a publication career spanning over 35 years, Morris is known for works such as the Silista quartet, and The Sacred Band of Stepsons saga, written with husband Chris […]

Playtesting TTRPG Stories

by Austin Conrad Editor’s note: This piece is part of our “Playtesting Game Narratives” series, curated by SFWA’s Game Writing Committee. Tabletop role-playing games (TTRPGs) are built from basically two elements: game mechanics and narrative. Unlike video games, TTRPGs strongly focus on collaborative narrative between the players and the gamemaster at the table. Playtesting the […]

Playtesting Card Games

by Marie Vibbert Editor’s note: This piece is part of our “Playtesting Game Narratives” series, curated by SFWA’s Game Writing Committee. Every three months, the Cleveland Game Developers host a Play Test Night for our members.  Last time, I got to play a card game. It drove home the crucial differences between video games and […]